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Ambition


Co’s used: Orange Star- Sensei and Grimm Blue Moon- Eagle and Sami Green Earth- Grit and Max Enemy Co’s: Kindle and Olaf New Co’s Eagle Pros- All air unit’s firepower is increased, and all air units consume two less fuel per turn (helicopters will not consume any fuel per turn) Cons- All sea units are very weak Co Power: Lightning Drive- All non-infantry units can move again, but with weakened firepower. Infantry units are not affected by the firepower reduction. Super Co Power: Lightning Strike- All non-infantry units can move again, and with increased firepower Tags: Drake- 2 Star Tag (+15% Firepower) Sami- 3 Star Tag (+20% Firepower) Andy- 2 Star Tag (+15% Firepower) Tag Powers- Storm Watch (w/ Drake), Earth and Sky (w/ Sami) and Air Lift (w/ Andy) Sami Pros- All infantry-type unit’s firepower is greatly increased, and can capture buildings 1.5X the rate (a infantry unit with 10H will capture 15 points per turn) Cons- All direct non-infantry units are slightly weakened Co Power: Double Time- All infantry and mech units gain additional firepower and can move one additional space Super Co Power: Victory March- All infantry-type unit’s firepower is greatly increased, they can move two additional spaces, and all captures during that turn is instant (meaning an infantry with 1HP can capture a building with 20 capture points left) Tags: Eagle- 3 Star Tag (+20% Firepower) Sonja- 1 Star Tag (+10% Firepower) Tag Powers- Earth and Sky (w/ Eagle) and Girl Power (w/ Sonja) Grit

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